In any card-based competitive strategy game, the battle is often won or lost before you even queue into a match.
Many beginners simply throw all their favorite, highest-level, or flashiest legendary cards into one deck and hope for the best.
The Core Components
You cannot build a deck that only attacks; you must have dedicated slots for defensive buildings, spells, and anti-air support.
If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.
- Choose ONE primary win condition.
- Spells provide guaranteed value.
- Flying units will destroy you otherwise.
Balancing Your Elixir Average
The average elixir cost of your deck dictates exactly how fast you can play cards and cycle back to your win condition.
Finding the sweet spot that fits your personal reaction time and playstyle is the key to deck-building success.
| Deck Archetype | Elixir Range | Pros |
|---|---|---|
| Fast Cycle | 2.5 – 3. If you loved this short article and you wish to receive more info regarding tower rush i implore you to visit our website. 1 | Punishes heavy decks early |
| Beatdown | Expensive | Can three-crown easily |
Testing and Tweaking
If you consistently lose to air decks, swap a ground melee unit for another ranged anti-air attacker.
Deck building is an iterative, constantly evolving process that requires patience and an understanding of the current meta.